
Local=C:\Program Files (x86)\Lockheed Martin\Prepar3D\UK2000 scenery\UK2000 Sutton Bank Local=C:\Program Files (x86)\Lockheed Martin\Prepar3D\UK2000 scenery\UK2000 Edinburgh Xtreme Local=C:\Program Files (x86)\Lockheed Martin\Prepar3D\UK2000 scenery\UK2000 Common Library The current order, as seen in my scenery.cfg file is: Treescapes Vols 6 and 8 are installed (I gather 8 also provides coverage for Vols 4 and 5)Īre there any Scenery priority considerations in Scenery.cfg? They estimate that it would take 5 to 8 years and require a big financial investment as well in new ground images.įor more check out FSElite’s website and UK2000’s Facebook for latest updates and releases.Everything is now installed (phew!) and 'Quick' fixes for VFR Photo GenX Vols 5, 6 and 8 have been applied. In order to continue the VFR Airfields they would need a fast and efficient working pipeline, as it’s just too much work for one person to handle alone.

They do mention though that if they can figure out how to get SODE windsock working they will make a windsock ZIP for VFR Airfields as a last effort. After this being updated to P3D V4, it won’t be updated for future sims. As you may have noticed it was a big FPS drop when you tried to use FSX or P3D V1 – V3 airports in V4 when all airports are active thanks to the 64bit architecture, it is now solved.Īs they have mentioned before, UK2000 will discontinue this product because of its age. Shouldn’t be much more waiting now for UK2000 fans. More good news from UK2000 is that they announced that they have made all VFR Airfields and Xtreme range airports fully compatible with P3D V4. They have retired this and all ground images shouldn’t twinkle anymore.

As more virtual pilots used Anisotropic filtering the result was a ‘twinkling effect’ and the MIP3 hack is no longer needed. That meant it was sharp in the distance without blur. Another thing they did was to remove MIP3 restriction which basically means that previously airports were a bit blurry but with a new ‘hack’ in the image to story only MIP levels 0,1 and 2.All airport signs that previously was very difficult to read has now been updated to now emit a bit of light so they are easier to see and read.Few bugs solved due to Shadows ON and P3D V4 SDK.Shadows can of course be controlled in P3D. But now with P3D V4 and a strong PC it only makes a 5-8% difference in FPS. Models now have shadows which they didn’t have in the past because of performance.All airports under the name Xtreme name has had their BGL files updated to P3D V4 format, except for Belfast.The big differences with this new update are the following:

This means that all products will need this, starting this Saturday, including all versions for P3D V4. UK2000 announced today that they have updated their Common Library again to version 3.43.
